
Super Fever Sand Rush
The game has a unique movement mechanic that's rewarding once mastered.
Carving: Gain momentum (walking or previous movement) → crouch while moving → preserves speed.
Carve hopping: Chain carves by crouching in the air again—failing to do so loses momentum.
Slopes:
Downhill → speeds you up. Uphill → slows you down
(use slide hopping to keep momentum).
Controls: Crouch is a toggle. Forward (or backward) input must be held to maintain movement.
Audio Feedback: A sound cue plays when you're carving.
Goal: Reach the exit fast or just enjoy carving. The map is designed for creative movement paths.
Published | 2 days ago |
Status | Released |
Platforms | HTML5 |
Authors | Ale, ary_and_navy, IONETTAM |
Genre | Platformer |
Made with | Unity |
Leave a comment
Log in with itch.io to leave a comment.